/TA_Fighter2016

Final project for COP3503 class. Text based fighting game, similar battle style as Pokemon.

Primary LanguageC++

TA_Fighter2016

Final project for COP3503 class. Text based fighting game, similar battle style as Pokemon.


Version 1.02 Created by: Damian Alderman
©07/27/2016


Changelog:

02/09/2017: Version 1.02

  • Uploaded TA_Fighter2016 to GitHub for better versioning maintenance.

07/28/2016: Version 1.01

  • Added comments to the source code for better debugging in the future.
  • Edited the randomization of the enemy attack pattern, attack damage and defense damage reduction.

07/27/2016: Version 1.0

  • Game is released!

In this game, a single student will rise above and become the best TA in the COP3503 class, by battling the current TAs. The interface is simple, and driven by user input. For testing purposes, please try to put incorrect input, as it should all be accounted for through a validation process. If invalid input is allowed to go through, please alert me so I can make corrections.

In order to run this game, you need to save all the files, build the project and run through the TA_Fighter2016.cpp file.

I honestly am not sure if it is possible to beat the boss, or the two hidden bosses...but maybe you will get luckier than I did =). I constantly edited their stats and abilities to make it slightly easier to beat them, but they should still provide an adequate challenge.

I had a ton of fun making this, and am going to try to make it a full length game using Unity with a coworker of mine. So if you do find any errors that I missed while testing, please feel free to email me so that I can correct it for the full length project.