Pinned Repositories
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
ET
Unity3D Client And C# Server Framework
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
kbengine_unity3d_plugins
This client-plugins-project is written for kbengine(a MMOG engine of server)
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
PostProcessing
Post Processing Stack
protobuf
Protocol Buffers - Google's data interchange format
ScrollingStaticShadowmap
1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制
shader_for_unity
some shaders for unity,such as Post processing,brdf,rendering and so on
D-up's Repositories
D-up/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
D-up/dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
D-up/ET
Unity3D Client And C# Server Framework
D-up/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
D-up/kbengine_unity3d_plugins
This client-plugins-project is written for kbengine(a MMOG engine of server)
D-up/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
D-up/PostProcessing
Post Processing Stack
D-up/protobuf
Protocol Buffers - Google's data interchange format
D-up/ScrollingStaticShadowmap
1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制
D-up/shader_for_unity
some shaders for unity,such as Post processing,brdf,rendering and so on
D-up/ShaderForge
A Shader Editor for Unity
D-up/ShaderTest
ShaderTest
D-up/shadowsocks-windows
If you want to keep a secret, you must also hide it from yourself.
D-up/StarForce
This is a demo made with Game Framework.
D-up/Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
D-up/Unity-Shader-Demo
Some demo created by Unity Shader
D-up/Unity_LWRP
UnityLWRP
D-up/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
D-up/UnityMrtTest
A simple example of MRT (multi render targets) with Unity
D-up/UnityStudio
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.