Kicks doesn't stop when button is holding
JrRadiant opened this issue · 2 comments
Hi, thank you for your great work!.. (:
Btw, I think I found out a tiny but so-o miserable bug:
Let's see: for example, at the first level (or anywhere), when you kick a rock against the wall and don't release the D-Pad button after the first kick, the hero continues kicking it indefinitely instead of spend just 1 move and stop.
..So, the player must press the buttons super-duper VERY carefully, and, sometimes, even 0.3 sec of pressing the kick button is enough to spend 2-5 moves, instead of just one how it should be.
Here's a sample ingame video with this problem: https://streamable.com/8bur09
So, ehm, do I explained it correctly? Please feel free to ask me if it's not.
It is not an error, in the original build works same as switch.
OK thanks!