Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
See the wiki for an overview, FAQ, guides, and other info.
If you plan to work a pull request, please file an issue first so that we can agree on the best way to go and minize the amount of wasted time. :)
(See also authors
in Cargo.toml
!)
- Joshua Barretto (GitHub: @zesterer)
- Sunjay Varma (GitHub : @sunjay)
- Timo Kösters (GitHub : @timokoesters)