DCFApixels's Stars
TouchScript/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
prime31/TouchKit
Gestures and input handling made sane for Unity
UnityTechnologies/MinecraftECS
This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS
Chris3606/GoRogue
.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
MirrorNetworking/Telepathy
Simple, message based, MMO Scale TCP networking in C#. And no magic.
Cysharp/StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
gamedev-pro/dmotion
DMotion - A high level Animation Framework for Unity DOTS
skarupke/flat_hash_map
A very fast hashtable
Chillu1/CSharpECSComparison
Comparison chart for C# ECS solutions/frameworks
slonopotamus/stable-topo-sort
Stable "topologic" sort of directed graphs with cycles in O(|V| + |e| log |e|)
Retera/WarsmashModEngine
An emulation engine to improve Warcraft III modding
scellecs/morpeh
🎲 ECS Framework for Unity Game Engine and .Net Platform
Doraku/DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
EcsRx/ecsrx
A reactive take on the ECS pattern for .net game developers
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
xiaoshi-hd/Coordinate-transformation
测量坐标转换程序,包括大地坐标和空间直角坐标的转换,高斯正反算以及邻带换算
paulchernoch/HilbertTransformation
Cluster high-dimensional data by transforming N-dimensional points to and from a 1-dimensional Hilbert fractal curve index in C# .Net.
emotitron/TransformCrusher
C# Float and Transform compression library with fancy inspector code for Unity.
IRCSS/3D-Moebius-Transformations-Vertex-shader-in-Unity-3D
Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D
sugi-cho/TransformAnimationTextureBaker
baking transform animation to texture for Unity
handzlikchris/Unity.MissingUnityEvents
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.
IRCSS/Look-At-Transformation-Matrix
A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.
dotnet-ad/Transform
Base Monogame objects for managing relative transforms.
vkhorikov/CSharpFunctionalExtensions
Functional extensions for C#
asik/FixedMath.Net
Fixed point math C# library
GnuriaN/format-README
Формат файла README
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Thundernerd/Unity3D-IconManager
A small script allowing you to set icons for GameObjects through code
HardlyDifficult/Tutorials
Gamedev tutorials.
finikigames/native-ecslite
An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side