DCFApixels's Stars
TheAlgorithms/C-Sharp
All algorithms implemented in C#.
mob-sakai/SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
scrtwpns/mixbox
Mixbox is a library for natural color mixing based on real pigments.
marijnz/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
Cysharp/ConsoleAppFramework
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
yasirkula/UnityNativeShare
A Unity plugin to natively share files (images, videos, documents, etc.) and/or plain text on Android & iOS
buaacyw/MeshAnythingV2
From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
killop/UnityResourceSolution
青霜-UnityResourceSolution
marijnz/NativeQuadtree
A Quadtree Native Collection for Unity DOTS
Olezen/UnitySourceMovement
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
zulubo/VWater
The water rendering and physics system used in Vertigo 2
Unity-Technologies/Classic-Sponza
Unity remaster of the classic Sponza scene.
harumas/UGizmo
Highly efficient gizmo drawer for Unity
qwe321qwe321qwe321/Unity-EasingAnimationCurve
A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.
mackysoft/Navigathena
Scene management framework for Unity. Provides a new generation of scene management.
UnioGame/UniGame.ViewSystem
MVVM Views System for Unity3D
canernurdag/Unity_BattleRoyale_SinglePlayer
meryuhi/URPFog
Simple fog effects for URP
OttoX/Fomalhaut
A clean, simple, c++14, Entity Component System like Overwatch ECS architecture
Tiitan/GlassSystem
Unity package that shatter glass
LiuOcean/ValueTypes_Memory_Encrypt
NibbleByte/UnityWiseGit
Simple but powerful git integration for Unity 3D
omar-mahfouz/A-star-3D-Pathfinding-in-Unity
This is an implementation of the a-star algorithm for three-dimensional world pathfinding Using Unity .
SanielX/Height-Fog
Height fog implementation for Unity. Work in progress
Delt06/leo-ecs-mirror-pong
An implementation of Pong using Mirror Networking and LeoECS Lite.
UnioGame/LeoECS.Lite.Network
ECS World Network transport for transparent client-server communication
UnioGame/nakama.unity
nakama package for unity
Bezneima/Canvas_Multiple_Lines_Like_Textarea
ctzcs/DragonEcs_Practice
DragonEcs的试用
Hveyn/3DPlatformer-WayBack
Дипломный проект весны 2024 года