DGoldDragon28/Unangband
A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.
CGPL-2.0
Issues
- 2
Multiple compilation errors (and warnings!)
#65 opened by Sod-Almighty - 1
- 0
- 2
Option: auto ascent / descent when touching town edges, wilderness edges and stairs
#61 opened by dennis-roof - 1
Platform-independent SDL interface
#60 opened by dennis-roof - 1
Optional dungeon in Hobbiton for Angband players who just want to experience the dungeon levels without the wilderness.
#63 opened by dennis-roof - 0
Add a Quick Start option, a more universal starting option name than Beginner.
#64 opened by dennis-roof - 0
- 0
Dialogue boxes for town descriptions
#59 opened by dennis-roof - 0
- 0
Inventory UI similar to Brogue, pick an item from inventory and the action for the selected item.
#57 opened by dennis-roof - 0
On screen talking NPCs / monsters
#56 opened by dennis-roof - 0
Highlight item to purchase
#55 opened by dennis-roof - 0
Starting character might be low on torches and starting town does not sell any light sources
#53 opened by dennis-roof - 3
Suggestion: repurpose optional sidebar for emergent narrative by showing live visible monster and object names similar to Brogue
#48 opened by dennis-roof - 1
Suggestion: open doors on movement as default like modern Angband and Nethack
#47 opened by dennis-roof - 0
- 1
Fiery Blow/Radiant Blow
#36 opened by StultusTemporis - 0
- 3
Inventory Capacity
#41 opened by unlightened - 2
- 4
- 0
- 1
Vendor Speech when Bartering
#38 opened by StultusTemporis - 0
- 0
- 2
Magic Bags Entering Inventory
#33 opened by StultusTemporis - 2
Can't attack Tom Bombadil
#35 opened by pete-mack - 1
- 2
- 1
- 1
- 2
- 1
Spells "Mind's Eye" in "Sorcery" and "Second Sight" in "Dark Sorcery" appear identical
#28 opened by aeoo - 1
- 0
- 0
Water fails to wash away coatings
#16 opened by aeoo - 0
Pet AI and possibly UI can use a big improvement
#30 opened by aeoo - 1
- 11
I'm going to stop opening issues for now
#32 opened by aeoo - 0
- 2
- 0
- 3
Some dungeon features change glyphs when examined
#17 opened by aeoo - 1
- 1
- 0
- 5
- 1
- 4