PhxRps is a multiplayer rock-paper-scissors game application built using Phoenix Framework.
It's a single-page application which relies on Phoenix's Channel and Presence feature.
Actually this is my development environment. Not tested on earlier versions of these programs.
- Erlang/OTP 20.1
- Elixir 1.5.2
- Node.js 9.0.0
PostgreSQL or any other database software is not required, as this project
does not use Ecto at all. (Project generated with --no-ecto
flag)
- Clone this repository.
cd
into the repository and runmix deps.get
to fetch the dependencies.- Run
mix phx.server
to start the server. You can also runiex -S mix phx.server
, if you want to use the IEx shell. - Open two or more browser window and navigate to
http://localhost:4000
to test the multiplayer functionality.
PhxRps is an umbrella project with three applications:
-
phx_rps
Intended to hold business logic for this project, but it's empty for now.
-
phx_rps_web
Defines the endpoint and the web interface, especially channels.
-
rps
The main business logic of RPS game is defined in this application.