/aodb

Scripts for converting the Albion Online asset export into different formats

Primary LanguagePython

For now this tool assumes you have extracted the required contents from the Unity asset files. If not here are the instructions on how to do that:

  • Download the Unity Asset Bundle Extractor
  • Download the type package as well from the same post
  • Extract both and place the "classdata.tpk" file next to the "AssetBundleExtractor.exe" file
  • Open the "resources.assets" file from "C:\Program Files (x86)\AlbionOnline\game\Albion-Online_Data" or equivalent location
  • Search for each of the required assets such as "items"
  • Export raw for each of the assets and name them "asset.txt", for example "items.txt"

The required exports are:

  • accessrights
  • achievements
  • agentreferences
  • agents
  • audio
  • buildings
  • characters
  • clustertexts
  • emotes
  • expeditionagents
  • expeditioncategories
  • expeditions
  • factions
  • gamedata
  • hints
  • itemroles
  • items
  • localization
  • loot
  • missions
  • mobs
  • resourcedistpresets
  • resources
  • sockets
  • spells
  • territorytypes
  • tiles
  • treasures
  • world
  • worldbosses
  • worldsettings