AR Foundation setup for URP and VFX graph
Current Unity version: 2019.4.15
The main scene is ARVFX Scene
This project is currently ONLY supported on ARKit because the VFX graph currently only works with Metal and Vulkan rendering. ARCore does not currently support Vulkan. Because of this I have added a small script VFXCompatibilityCheck.cs
which checks the current SystemInfo.graphicsDeviceType
and enables a small UI when not supported on a device or platform.
Built using preview packages for ARFoundation and ARKit package versions: 4.1.0 -preview.5
Universal Render Pipeline package version 7.3.1
Visual Effect Graph package version 7.3.1
This project shows how Universal render pipeline can be configured with AR Foundation. In order to add URP or LWRP to your AR Foundation follow the steps from the documentation here
The sample VFX graph included in the project is from Unity's VFX Samples called Unity Logo, I have modified it slightly to have less particles.
The core of this project is built from AR Foundation demos https://github.com/Unity-Technologies/arfoundation-demos which is copyright © 2019 Unity Technologies ApS