Pinned Repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Core3
SWGEmu Core3
Odin
Odin Programming Language
odin-GameNetworkingSockets
Binding for the opensource GameNetworkingSockets.
odin-libktx
odin-meshoptimizer
odin-spirv-reflect
odin-vma
binding for VulkanMemoryAllocator c interface
odin.vim
Vim syntax highlighting for Ginger Bill's programming language, Odin. Derived from jansedivy's jai.vim.
ols
Language server for Odin
DanielGavin's Repositories
DanielGavin/ols
Language server for Odin
DanielGavin/odin-vma
binding for VulkanMemoryAllocator c interface
DanielGavin/odin-meshoptimizer
DanielGavin/Odin
Odin Programming Language
DanielGavin/odin-libktx
DanielGavin/odin-GameNetworkingSockets
Binding for the opensource GameNetworkingSockets.
DanielGavin/odin-spirv-reflect
DanielGavin/odin.vim
Vim syntax highlighting for Ginger Bill's programming language, Odin. Derived from jansedivy's jai.vim.
DanielGavin/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
DanielGavin/Core3
SWGEmu Core3
DanielGavin/dotfiles
DanielGavin/dwm
DanielGavin/JTLComponentChecker
Utility program that grades JTL component loot.
DanielGavin/GameNetworkingSockets-Odin
Odin bindings for Valve's GameNetworkingSockets
DanielGavin/IconFontCppHeaders
C and C++ headers, C# and Python classes, Rust files and Go package for icon fonts Font Awesome, Fork Awesome, Google Material Design, Pictogrammers Material Design icons, Kenney game icons, Fontaudio, Codicons and Lucide.
DanielGavin/odin-lang.org
DanielGavin/odin-steamworks
Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.
DanielGavin/Orion
immediate gui framework
DanielGavin/raymaze
Messing with raycasting.
DanielGavin/ReAl
Program that allows you to use relational algebraic operations on datasets. University project.
DanielGavin/tree-sitter-odin
Odin grammar for tree-sitter