# Requirements: - Python 3.5 (carefull! 3.4 will not work!) - Create a virtualenv: virtualenv -p /usr/bin/python3.5 venv source venv/bin/activate - Install requirements.txt pip install -r requirements.txt # Agent Class naming: The Student agent class must live in a file with the same name as the class, example: StudentAgent -> studentagent.py # Network Game: A remote player (will not get video output) will play against a local player step 1: (server) - python3 netserver.py 8765 step 2: (REMOTE player being proxied) - python3 start.py -p -s Agent1,remoto,ws://server:8765 step 3: (LOCAL player hosting the game) - python3 start.py -s Agent1,local -o NetAgent,remoto,ws://server:8765 Don't forget about firewalls and ports! There is a public server: ws://barbrady.av.it.pt/snakes # Practice against other agents A game server has been setup where agent can meet dinamicaly and play against each other (no visual interface) just run the script: treino.sh AgentClassName AgentName # How to configure a remote repository (get updates from the teachers repository) Since you probably cloned the professors repository and created your own repository, you need to configure a a remote repository: git remote add upstream https://code.ua.pt/git/iia-ia-snakes Now you can fetch from the upstream and merge with your repository: git fetch upstream git checkout master (or other branch) git merge upstream/master (or other branch)
DanielaSimoes/snake
Snake game using artificial intelligence - it plays by itself, does not crash into the walls, adversary or itself during a while.
Python