- To get started open the project in Unity Editor, anything past 2018 should work okay, but personally used 2021.1
- You should see a toolbar entry called "UO Tools", you can open the main tool window from here
- Set your UO folder path.
- Select JSON or XML spawners
- Process to Load an XML or JSON spawner file.
You can now make any changes to each spawner, or use the Tool menu to add a new spawner, or simply duplicate an existing one
Once finished hit export all spawners to save the spawners back to a file.
Currently does not support converting spawners between types.
Uses parts of XML2Spawner to handle parsing XML2 Spawners.
Makes use of parts of ClassicUO to handle file loading https://github.com/ClassicUO/ClassicUO