DarkPlacesEngine/DarkPlaces
The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
CGPL-2.0
Issues
- 9
Quake world servers are no longer detected.
#194 opened by Gibitwit - 2
- 0
Can not see entities when outside the level
#188 opened by hemebond - 0
- 4
Improve sound/audio propagation and acoustics
#182 opened by hemebond - 1
Explosions are missing default DarkPlaces particles
#191 opened by hemebond - 8
Nehahra support is incomplete
#174 opened by Alex3474247 - 0
Allow texture variants without diffuse texture
#190 opened by hemebond - 1
Explosions leave scorch marks on water surfaces
#175 opened by hemebond - 0
- 4
.dpv playback is broken ("playvideo")
#149 opened by Baker7 - 1
Remove Nexuiz-specific code and compile support
#179 opened by hemebond - 0
Option to restore old Darkplaces viewbob
#187 opened by Xlelight264 - 5
- 9
''cvar_set: variable campaign not found''
#184 opened by reignerdeustcher - 4
Turning with the keys is too fast
#183 opened by reignerdeustcher - 34
- 0
OBJ Support For MD3 Tags For Attachment Tutorial
#181 opened by Baker7 - 5
Start episode 2 gate message in different place
#158 opened by hemebond - 0
particlefont.tga affects shape of Quake particles
#178 opened by hemebond - 0
- 2
- 3
- 23
Falling Through The Floor Issues
#165 opened by Baker7 - 0
makestatic on func_illusionary loses alpha
#173 opened by hemebond - 9
- 3
EF_ADDITIVE SPRITES are LIT by map (?) + partial fix
#130 opened by Baker7 - 2
modlist.txt looks for mods in c:\ on windows
#172 opened by Baker7 - 10
I want new "GIVE A" cheat command
#132 opened - 7
Quake Mods With quake.rc lacking "exec default.cfg"
#171 opened by Baker7 - 1
Can not disable texture filtering via in-game menu
#156 opened by hemebond - 6
- 2
Is this a Darkplaces issue? WRATH crashes killing a specific enemy type
#166 opened by Swiss-Mac-User - 0
- 0
- 0
QuakeCombat+ and Quake 1.5 segfault
#161 opened by Baker7 - 1
- 8
- 1
Segmentation fault when using r_glsl_dumpshader
#145 opened by hemebond - 1
Quake 1.5 is broken
#133 opened by grepwood - 1
Player velocity_z is positive when falling
#157 opened by hemebond - 4
Floor buttons not triggered when sv_gameplayfix_downtracesupportsongroundflag enabled
#144 opened by hemebond - 1
Can not set .float fields to 1
#154 opened by hemebond - 6
Sky in Zerstorer zer1m3 is red, not grey
#151 opened by hemebond - 0
- 3
Sounds under water should be muffled
#141 opened by hemebond - 3
strreplace is bugged and probably strireplace
#143 opened by Baker7 - 7
I want .vis support
#138 opened - 4
- 0