Issues
- 0
MSBuild - .targets file is missing
#185 opened by kapitanmliko - 2
The socket has been shut down
#173 opened by hguy23 - 0
PreserveTcpOrdering forced to true on client
#181 opened by LittleCodingFox - 4
- 2
Clients unable to connect when server running on Azure Container Instances
#171 opened by kapitanmliko - 5
Message.Create convenience methods
#169 opened by kapitanmliko - 4
- 2
Add read methods to DarkRiftReader that use out parameters instead of return values
#141 opened by CatSandwich - 5
Two race conditions are uncaught.
#146 opened by RobbieLePommie - 9
MessageBuffers not disposed when ServerNetworkConnection CanSend==false
#144 opened by RobbieLePommie - 13
UDP Messages not received on Server if sent in specific order with players joining
#143 opened by CaptainPineapple - 1
Turkish ISP deletes empty UDP Packages
#130 opened by caglarenes - 3
TCP packets are received out of order
#154 opened - 0
Add a more granular `DarkRiftWriter.CopyTo()` overload
#124 opened by noncom - 2
Using java socket client
#161 opened by bromoapp - 2
- 2
Build dependencies are in obsolescence
#153 opened by epicality85 - 1
- 1
- 0
- 1
Broken Pipes cause DR process to crash
#126 opened by JamJar00 - 1
ReadBytesInto does not use proper offset
#131 opened by Cabskee - 1
Issue of Server disconnecting client.
#125 opened by martingg88 - 0
- 1
Write Serialization Issue
#122 opened by martingg88 - 0
- 4
Bug: Host="localhost" doesn't function as expected in DarkRift.Client.Unity.UnityClient
#105 opened by aaronrmm - 0
Issues connecting to localhost due to DNS resolution
#120 opened by JamJar00 - 3
- 5
- 4
DarkRift - Problems with Large file transfer on Android from client to server
#112 opened by willrevell - 0
- 0
- 0
Closing the DarkRiftServer in XmlUnityServer throws ObjectDisposedException
#118 opened by wurzel0701 - 0
Overwrite on deserialization in Message
#115 opened by rawlik - 1
Server "help -L" does not list commands
#119 opened by Bamboy - 1
Upgrade Dotnet Core Version
#113 opened by martindevans - 1
DarkRiftClient attempting to but never actually connecting and then closing the application causes a SocketException
#110 opened by Cabskee - 0
DarkRift randomly crashing after a few hours
#111 opened by Armynator - 2
UnityClientEditor makes scene dirty every check
#100 opened by Hamed1984 - 2
Warning logs in Editor
#103 opened by SamathyTheManathy - 1
Error Propagation Warning
#109 opened by SamuelKnox - 1
Metrics not updating user count on client disconnection
#107 opened by Shii2 - 1
- 2
server does not disconnect player if that player has dropped connection or quit the game. also some reliable messages got dropped and does not receive some times.
#104 opened by BijianWu - 1
Docker build doesn't work
#102 opened by mohdrasbi - 4
- 0
Double disconnection callback
#99 opened by 3goandrearossini - 0
Check for missing assemblies on startup
#98 opened by Reousa - 2