This Arduino library is improving the usage of a singe button for input. It shows how to use an digital input pin with a single pushbutton attached for detecting some of the typical button press events like single clicks, double clicks and long-time pressing. This enables you to reuse the same button for multiple functions and lowers the hardware investments.
This is also a sample for implementing simple finite-state machines by using the simple pattern above.
You can find more details on this library at http://www.mathertel.de/Arduino/OneButtonLibrary.aspx
The change log of this library can be found in CHANGELOG.
Clone this repository into Arduino/Libraries
or use the built-in Arduino IDE Library manager to install
a copy of this library. You can find more detail about installing libraries
here, on Arduino's website.
#include <Arduino.h>
#include <OneButton.h>
Each physical button requires its own OneButton
instance. You can initialize them like this:
#define BUTTON_PIN 4
/**
* Initialize a new OneButton instance for a button
* connected to digital pin 4 and GND, which is active low
* and uses the internal pull-up resistor.
*/
OneButton btn = OneButton(
BUTTON_PIN, // Input pin for the button
true, // Button is active LOW
true // Enable internal pull-up resistor
);
#define BUTTON_PIN 4
/**
* Initialize a new OneButton instance for a button
* connected to digital pin 4, which is active high.
* As this does not use any internal resistor
* an external resistor (4.7k) may be required to create a LOW signal when the button is not pressed.
*/
OneButton btn = OneButton(
BUTTON_PIN, // Input pin for the button
false, // Button is active high
false // Disable internal pull-up resistor
);
Once you have your button initialized, you can handle events by attaching them to the button instance. Events can either be static functions or lambdas (without captured variables).
// Handler function for a single click:
static void handleClick() {
Serial.println("Clicked!");
}
// Single Click event attachment
btn.attachClick(handleClick);
// Double Click event attachment with lambda
btn.attachDoubleClick([]() {
Serial.println("Double Pressed!");
});
In order for OneButton
to work correctly, you must call tick()
on each button instance
within your main loop()
. If you're not getting any button events, this is probably why.
void loop() {
btn.tick();
// Do other things...
}
Here's a full list of events handled by this library:
Attach Function | Description |
---|---|
attachClick |
Fires as soon as a single click is detected. |
attachDoubleClick |
Fires as soon as a double click is detected. |
attachMultiClick |
Fires as soon as multiple clicks have been detected. |
attachLongPressStart |
Fires as soon as the button is held down for 1 second. |
attachDuringLongPress |
Fires periodically as long as the button is held down. |
attachLongPressStop |
Fires when the button is released after a long hold. |
Valid events occur when tick()
is called after a specified number of milliseconds. You can use
the following functions to change the timing.
Note: Attaching a double click will increase the delay for detecting a single click. If a double click event is not attached, the library will assume a valid single click after one click duration, otherwise it must wait for the double click timeout to pass.
Function | Default | Description |
---|---|---|
setDebounceTicks(int) |
50 msec |
Period of time in which to ignore additional level changes. |
setClickTicks(int) |
500 msec |
Timeout used to distinguish single clicks from double clicks. |
setPressTicks(int) |
800 msec |
Duration to hold a button to trigger a long press. |
You may change these default values but be aware that when you specify too short times it is hard to click twice or you will create a press instead of a click.
OneButton
also provides a couple additional functions to use for querying button status:
Function | Description |
---|---|
bool isLongPressed() |
Detect whether or not the button is currently inside a long press. |
int getPressedTicks() |
Get the current number of milliseconds that the button has been held down for. |
You can specify a logic level when calling tick(bool)
, which will skip reading the pin and use
that level instead. If you wish to reset the internal state of your buttons, call reset()
.
If your buttons aren't acting they way they should, check these items:
- Check your wiring and pin numbers.
- Did you call
tick()
on each button instance in your loop? - Did you alter your clock timers in any way without adjusting ticks?