DarrenTsung/DTValidator
Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.
C#MIT
Issues
- 1
Importing repo cause lots of errors
#15 opened by Sami-AlEsh - 1
Internal UnityEvent tests fail
#16 opened by blablubbabc - 4
- 1
Validator Window very slow while scrolling
#12 opened by kjyv - 5
Ignore Class
#8 opened by bfercher - 1
- 0
Callback function 'hierarchyWindowChanged' needs changing to 'hierarchyChanged'
#6 opened by MattouBatou - 2
Possibility to select what to check
#5 opened by TeemoAtCreate - 3
DTValidator not detecting invalid serialized null field on serialized Serializable class instance inside of MonoBehviour.
#4 opened by YossiMH - 1
- 2
Requests
#1 opened by RanaInside