Frosty Grass is a Rust crate that provides a simple plugin for the Bevy game engine. The plugin renders simple grass on top of 3D meshes using GPU instancing.
- GPU Instancing: Leverage the power of GPU instancing for efficient rendering of a large number of grass instances.
- Integration with Bevy: Seamlessly integrate the grass renderer into your Bevy project with minimal setup.
- Sampling grass properties from image maps
- color
- height
- density
- Run
cargo run --example grass_field
to see an example of randomly generated terrain covered in grass. UseWASD
to move around,QE
to turn, andSPACE SHIFT
to go up and down.
This crate is licensed under the MIT OR Apache-2.0 licenses
I welcome contributions! If you find any issues or have ideas for improvements, please open an issue or submit a pull request.