/GodotFixedVolatilePhysics

Deterministic physics using C# in Godot. 💥

Primary LanguageC#MIT LicenseMIT

Godot Fixed Volatile Physics 💥

Deploy Unit Tests

Fixed-point 2D physics in Godot C# using a modified version of cathei's Fixed point fork of VolatilePhysics.

Features

  • Dynamic rigid bodies
  • Kinematic bodies
  • Static bodies
  • Area bodies
  • Shape editors
  • Debug drawing
  • Collision layers and masks

Examples

Physics Test Kinematic Body Full Physics Test