A 3D game engine utilizing WebGL2. Complete with an editor and code compiler. Exports and imports using a JSON object. Compiles into JS code and outputs in an HTML div element.
Supports:
- Physics (CANNON.js)
- Fast Rendering (D.js)
- Advanced Rendering Techniques
- Transformation Hierarchies
- Flexible and Configureable Rendering Pipeline
- Deferred Rendering
- Post Processing
- Freedom to Implement Anything Using Scripts
- OBJ Loading