DeadAir Dynamic Wars
Scripted events at set intervals that change relations between two AI factions. The stronger a faction is, the more enemies it will likely have. The weaker a faction is, the more friends it will likely have.
Possible level of relations changes:
Adjustable weights as of v1.36
- Instant max relations (+30)
- Big boost to relations (+20 at relation 0)
- Small boost to relations (+5 at relation 0)
- Small blow to relations (-5 at relation 0)
- Large blow to relations (-20 at relation 0)
- Instant max negative relations (-30)