DeerTears
Tutor, technical writer, graphic designer, and musician. Forever learning new things.
Canada
Pinned Repositories
Embers-FPS-Controller
My KinematicBody solution to smooth stairstepping in Godot 3.x.
Free-or-Affordable-Font-Tools
A list of font galleries and font-creation tools. Many entries are free to use, require no registration, and work in-browser.
GB-Studio-Community-Assets
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
GDScript-in-NotepadPlusPlus
A user-defined GDScript 1.0 language for Notepad++, forked from pwab's 2017 userstyle.
Godot-RelativeMargin
An easier-to-use MarginContainer that applies a relative, percent-based margin to its children. Perfect for CSS nerds.
Keep-Away-Game
A multiplayer FPS keep-away game made in Godot. Protect your ballpit from enemy attackers! Prototype out now!
KinematicBoarder
My early attempt at making an arcade-style snowboard racing game in Godot Engine.
LootyShooty3D
A now-dead first-person looter shooter made in Godot. Made to test my limits of solo-project management and organization.
MilkyTracker-GBT-Template
Template for MilkyTracker users writing for GBT Player
Spatial-Screen-Space-Texturing
A Godot shader that renders a tileable 2D texture to screen in 3D, using spatial polygons as a mask.
DeerTears's Repositories
DeerTears/GB-Studio-Community-Assets
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
DeerTears/Embers-FPS-Controller
My KinematicBody solution to smooth stairstepping in Godot 3.x.
DeerTears/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
DeerTears/gb-studio-docs
GB Studio Documentation Site
DeerTears/Obsidian-Link-Converter
A short python script that replaces obsidian-formatted image links with markdown image links. Meant to practice text replacement.
DeerTears/Qodot-Brush-Prefabs
Simple/reusable .map structures to add to your Qodot project. Works with .map editors like Radiant and Trenchbroom.
DeerTears/blenderTerrainSculpt
Tools for terrain sculpting in Blender.
DeerTears/ComparaBot
A personal project for myself to learn javascript and JSON object handling.
DeerTears/daryldee.com
DeerTears/DeerTears
DeerTears/deertears.github.io
My blog
DeerTears/DONT_DELETE_YR_BANDCAMP
A plea for the sake of archiving music, and alternatives to use.
DeerTears/func_godot_plugin
Quake .map support for Godot 4.2
DeerTears/GalaxyLemonade
Walk and talk with animals in space to handle diplomacy.
DeerTears/gb-studio-site
GB Studio Site
DeerTears/Godot-UI-Jam
GUJ for short. A group project with friends.
DeerTears/GodotDirectionalCaptions3D
Directional captions for sounds played in 3D space [WIP]
DeerTears/goodnightgirl.ca
DeerTears/kit
A tiny library for making small games with big pixels
DeerTears/minimal-mistakes
:triangular_ruler: Jekyll theme for building a personal site, blog, project documentation, or portfolio.
DeerTears/myJUCE
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
DeerTears/qodot-plugin
Quake .map support for Godot
DeerTears/Qodot-Refactor
Refactoring/improving some of the resources and tools in QodotPlugin. Targeting Godot 3.X, porting to Godot 4.X afterward.
DeerTears/Qodot4
Quake .map support for Godot 4.x
DeerTears/scritch-player
A simple, customizable HTML media player designed for artists
DeerTears/swatchlist
A tool to make, organize, and export colour palettes.
DeerTears/trilium
Build your personal knowledge base with Trilium Notes
DeerTears/Valens-Game-Boy-Graveyard
A collection of random tools and files I've created for Game Boy development and music composition.
DeerTears/whatisfurrymusic.com
Repo for whatisfurrymusic.com
DeerTears/World-of-Marketing
What I've learned about marketing and copywriting. A public journal for others to learn from.