Issues
- 0
RegionStateFixer: Make it so that a newly loaded region won't destroy creature spawns (configurable)??
#8 opened by Garrakx - 0
RegionStateFixer: Make it so that creatures won't be put into the same den unless it is the only option!
#7 opened by Garrakx - 0
- 0
- 0
RegionStateFixer: make it so that files will write with a variable amount of outOfRegionObjects
#4 opened by Garrakx - 0
SaveFixer: Find a fix for loading creatures in regions after a region has been loaded are supposed to.
#2 opened by Garrakx - 0
SaveFixer: Add support for boolean arrays (SavedShelters, linages, etc.) in the save file
#1 opened by Garrakx - 0
SaveFixer: Allow for spawners to be corrected even if their node value is above or below the valid coordinates.
#3 opened by Garrakx