Basic implementation of 7 Wonders Duel boardgame as an exercise in learning Go
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A text only implementation of the 7 Wonders Duel boardgame.
These features are considered essential for the game
- Definition of every entity involved in the game
- Definition of relationships between identities
- Implementation of interactions between entities
- User interface
- Local game with both players taking turns.
- LAN game
These features may never be implemented:
- Internet serverless game
- Single player with adversarial A.I.
Ages card layout is described in ages.dat as following:
- a space means "no card"
- O means visible card
- X means hidden card
- All "card" lines must have the same number of chars
- Blank line separates ages
This allows for easy layouting and maybe future customization.