Godsus is a Game Jam game, submitted to the Global Game Jam 2020. The game was developed in 48 hours. The theme of the Jam was "Repair".
You can try it on your browser or download it for Windows here!
Godsus is a local-multiplayer fighting game. In Godsus, each player play as the spirit of ancients God, Soleo or Lunea, who have faced each other for millennia. Soleo wants to destroy Lunea, and vice versa.
Each player, as the spirit form of the God, can posses the little but destructive creatures that populate the world, and use their powers against its enemies and other creatures. Each creature is unique and have its own combination of two powers!
IMPORTANT: The game can be only played with two controllers. There is no way to play with the keyboard. Sorry!
- Unity as the game engine.
- Visual Studio 2019 as the IDE.
- Photoshop for the art.
- Pen, paper & Google Docs for the game design.
Four developers have participated in this game. Here more info about everyone!
- Javier (@Devlunado): Javier worked on gameplay & systems programming and project management.
- Nacho (@Casale_ig): Nacho worked on some gameplay programming and UX/Effects/Animations.
- Anastasia (@NastiArt_): Anastasia worked on the art.
- Julio: Julio worked on the music and SFX.
We also used some SFX from [Freesound] (https://freesound.org/).
We designed a simple game with lots of little mechanics, and that wasn't the best idea, because we couldn't polish this mechanics correctly. But it was a big programming and design challenge and I'm proud of the result.
Thank you for reading!