Keeping IT alive is a Game Jam game, submitted to the Ludum Dare 46. The game was developed in 72 hours. The theme of the Jam was "Keep it alive".
You can try it on your browser or download it for Windows here!
Keeping IT alive is a creepy procedural scroller where you play as Jose María, a common guy. He is alone, walking on a rainy day. Then, a surprise in the sewers changes his life for the next 7 days.
Once you start the adventure... take the trolley, get the kids and never left them behind!
- Unity as the game engine.
- Visual Studio 2017 as the IDE.
- Photoshop for the art.
- Reaper for the music & SFX.
- Pen, paper & Google Docs for the game design.
Four developers have participated in this game. Here more info about everyone!
- Javier (@Devlunado): Javier worked on gameplay and systems programming and project management.
- Nacho (@Casale_ig): Nacho worked on some gameplay programming and UX/Effects/Animations.
- Anastasia (@NastiArt_): Anastasia worked on the art.
- Victor (@Victor_Seven7): Victor worked on music and SFX.
We also used a few assets from Flaticon & some SFX from Freesound.
We had a lot of fun! It was a real challenge to complete the game in such a short amount of time, but we are proud of the game!
Thank you for reading!