Pinned Repositories
ABSystem
Unity3D AssetBundle 打包与管理系统
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
BezierCurves
BezierCurvesWithUnity
Catlike-Coding-Unity-Tutorials
收集的教程源码
CSharpAndShaderTutorials
练习一些Unity框架或Shader方面的教程
CustomSDFText
DayPractice
everyday
MyFramework
自己写的一套Unity框架,不过还没写完.....
SensitiveWords
项目过滤敏感词(注意:敏感词表转成txt或者bytes文件之后,一定要编码成UTF-8-BOM格式!否则读不出来!)
ShaderProject
DengHaiYang1234's Repositories
DengHaiYang1234/Catlike-Coding-Unity-Tutorials
收集的教程源码
DengHaiYang1234/CSharpAndShaderTutorials
练习一些Unity框架或Shader方面的教程
DengHaiYang1234/CustomSDFText
DengHaiYang1234/DayPractice
everyday
DengHaiYang1234/ShaderProject
DengHaiYang1234/BezierCurves
BezierCurvesWithUnity
DengHaiYang1234/com.unity.toonshader
Unity Toon Shader ( in progress )
DengHaiYang1234/Design-Pattern
C#设计模式实现
DengHaiYang1234/DesignPatternTest
Design
DengHaiYang1234/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
DengHaiYang1234/hyFramework
Build Framework
DengHaiYang1234/Image_HE_DHE_CLHE
图像的均衡化,动态均衡化,限制对比度的均衡化,AHE、CLAHE没有做优化速度很低。
DengHaiYang1234/ImageProcessing-Python
该资源为作者在CSDN的撰写Python图像处理文章的支撑,主要是Python实现图像处理、图像识别、图像分类等算法代码实现,希望该资源对您有所帮助,一起加油。
DengHaiYang1234/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
DengHaiYang1234/LeetCodeAnimation
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
DengHaiYang1234/MatrixTransformByCSharp
用C#写的简易矩阵变换
DengHaiYang1234/OpenGL_TEST
openglTest
DengHaiYang1234/openglCode
Record the code for learning OpenGL
DengHaiYang1234/SafeObjectPool
应用场景:连接池,资源池等等
DengHaiYang1234/Shader2D
create Shader2D project
DengHaiYang1234/ShaderExample
完成的Shader代码整理
DengHaiYang1234/ShaderIde
DengHaiYang1234/ShaderReference
针对Unity的Shader参考大全
DengHaiYang1234/stb
stb single-file public domain libraries for C/C++
DengHaiYang1234/unity-object-pool
An elegant object pool and manager implementation for Unity
DengHaiYang1234/Unity3DTraining
Unity的练习项目
DengHaiYang1234/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
DengHaiYang1234/UnityCsReference
Unity C# reference source code
DengHaiYang1234/UnityMatrix
A Matrix class for Unity C# that is much better than the Matrix4x4 class
DengHaiYang1234/xasset
xasset 致力于为 Unity 项目提供一套精简稳健的资源管理环境