Pinned Repositories
CastleStorm
Simulation of thousands of entities storming a castle with Data Oriented ECS. Running at 5ms (200FPS) and no garbage collection!
dyngeo
Unofficial Go port of the Geo Library for Amazon DynamoDB (https://github.com/amazon-archives/dynamodb-geo) using geohash (https://en.wikipedia.org/wiki/Geohash) to easily create and query geospatial data.
Fallout-Shelter-Online
Online base builder based on the mobile game Fallout Shelter
hfoss
Humanitarian/Free Open Source Software Development.
InfamousCanvas
WebGL + JS audio visualizer based on "Infamous Second Son" Logo
Multiplayer_Arena
A game Server built on top of the Unity low-level Transport Layer API. Used for a mideaval physics-based action game
NetworkedCaptureTheFlagBase
A Capture the flag game mode example for developers starting out with UE4 C++ networking
RIT-Survival-Guide
A technical student guide to surviving the Rochester Institute of Technology and not drop out
SMOrc-Engine
A C++ DirectX 11 engine with built in lighting, shadow mapping, post-processing effects and 3D .obj loading
TheJanusFramework
A game development plugin for streamlining the creation of action adventure games
DennisSSDev's Repositories
DennisSSDev/RIT-Survival-Guide
A technical student guide to surviving the Rochester Institute of Technology and not drop out
DennisSSDev/Fallout-Shelter-Online
Online base builder based on the mobile game Fallout Shelter
DennisSSDev/NetworkedCaptureTheFlagBase
A Capture the flag game mode example for developers starting out with UE4 C++ networking
DennisSSDev/dyngeo
Unofficial Go port of the Geo Library for Amazon DynamoDB (https://github.com/amazon-archives/dynamodb-geo) using geohash (https://en.wikipedia.org/wiki/Geohash) to easily create and query geospatial data.
DennisSSDev/hfoss
Humanitarian/Free Open Source Software Development.
DennisSSDev/ShopStack
A game about stacking boxes and riding through a bouncy supermarket
DennisSSDev/SMOrc-Engine
A C++ DirectX 11 engine with built in lighting, shadow mapping, post-processing effects and 3D .obj loading
DennisSSDev/SteveAttack
A game about fending off Steves to your last breath in a custom game engine
DennisSSDev/CastleStorm
Simulation of thousands of entities storming a castle with Data Oriented ECS. Running at 5ms (200FPS) and no garbage collection!
DennisSSDev/cyberplay
A Cyberpunk themed app for building cyber stories in real-time
DennisSSDev/dataOrientedSeminar
DennisSSDev/dennisssdev.github.io
This is the source directory of my portfolio website.
DennisSSDev/DomoMaker-A-Start
Start code for our DomoMaker series of assignments
DennisSSDev/Example-TwirpService-Setup
An example service created with Twirp, Makefile and Docker
DennisSSDev/Game-Dev-Sketch
A Web application for providing the best opportunities in the games industry
DennisSSDev/game-of-thrones-clash
Clash kings of Westeros via Twirp+sqlx database and see who wins
DennisSSDev/golang-web-dev
DennisSSDev/IGME-330-Master
DennisSSDev/learning-solana
DennisSSDev/ParkerMobile
Parker UI on iOS
DennisSSDev/PortReact
A Revitalized Portfolio Page using React + Typescript + other middleware
DennisSSDev/Python_Example
DennisSSDev/side-quest
A helper for finding teammates
DennisSSDev/Simplex_2191
Repository for DSA2 2019 Fall
DennisSSDev/SmorcEngineConfigParser
An engine config file parser for the Smorc Game Engine. It uses the std library, but might see future refactors to move away from the std.
DennisSSDev/Spukz
DennisSSDev/StealthMan
Unity Prototype of a stealth thief game that will be implemented in the SMorc Engine
DennisSSDev/twirp
A simple RPC framework with protobuf service definitions
DennisSSDev/vendr-mocks
Repo for storing mocks for the vendr application
DennisSSDev/yoink
Free stuff service