DennisSoemers
Postdoctoral Researcher at Maastricht University. Fall 2020 Research Intern at Facebook AI Research.
Maastricht UniversityMaastricht, the Netherlands
Pinned Repositories
DualWieldParryingSKSE
SKSE plugin for Skyrim that allows the player to parry/block when dual wielding.
HTN_Plan_Reuse
Unreal Engine 4 Plugin with an HTN Planner and Plan Reuse functionality
MaastCTS2
Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the 2016 GVG-AI Two-Player Track.
PAPER
The PAper Papyrus ExtendeR. Plugin to expose new functions and events to Skyrim's "Papyrus" scripting language.
PapyrusProfiler
A profiler for Skyrim's Papyrus scripting language.
ParryingRPG
A reimplementation of fenix31415's Parrying mod for Skyrim, with some additional features.
Polygames
The project is a platform of zero learning with a library of games.
MicroRTS-Py
A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)
Ludii
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
LudiiExampleAI
Project with examples for the implementation of third-party AI algorithms / agents for the Ludii general game system.
DennisSoemers's Repositories
DennisSoemers/PapyrusProfiler
A profiler for Skyrim's Papyrus scripting language.
DennisSoemers/MaastCTS2
Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the 2016 GVG-AI Two-Player Track.
DennisSoemers/DualWieldParryingSKSE
SKSE plugin for Skyrim that allows the player to parry/block when dual wielding.
DennisSoemers/PAPER
The PAper Papyrus ExtendeR. Plugin to expose new functions and events to Skyrim's "Papyrus" scripting language.
DennisSoemers/ParryingRPG
A reimplementation of fenix31415's Parrying mod for Skyrim, with some additional features.
DennisSoemers/DeadlyCombat
Code for the Skyrim mod named "Deadly Combat"
DennisSoemers/DennisSoemers.github.io
Repository for my github page.
DennisSoemers/DennisSoemers
Repo with description for my profile page
DennisSoemers/Ludii
The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.
DennisSoemers/SerPrunesALot
Repository for an intelligent agent playing a version of the abstract game Breakthrough using Knights instead of Pawns. Written for the Intelligent Search & Games course of the Master Artificial Intelligence program at Maastricht University.
DennisSoemers/ShieldOfStamina
simple SKSE plugin making blocking only costs stamina
DennisSoemers/Transfer-DNNs-Ludii-Polygames
Repo with scripts and documentation for the TMLR paper: "Towards a General Transfer Approach for Policy-Value Networks"
DennisSoemers/auto-als
OpenAI Gym Reinforcement Learning environment simulating hospital emergency ward
DennisSoemers/botbowl
A Blood Bowl AI framework.
DennisSoemers/coac-ai-microrts
Winning bot Coac AI for microRTS Competition 2020
DennisSoemers/CommonLibSSE
This is a reverse engineered library for Skyrim Special Edition
DennisSoemers/deep-rl-class
This repo contain the syllabus of the Hugging Face Deep Reinforcement Learning Class.
DennisSoemers/dsri-demo
Quick demo to use the DSRI for Data Science
DennisSoemers/HEBO
Bayesian optimisation library developped by Huawei Noah's Ark Lab
DennisSoemers/HeuristicPrediction
Methods for predicting heuristics for Ludii games.
DennisSoemers/JelDoclet
jeldoclet.sourceforge.net
DennisSoemers/jpype
JPype is cross language bridge to allow Python programs full access to Java class libraries.
DennisSoemers/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
DennisSoemers/MultiArmedBanditsTutorial
Multi-Armed Bandits Tutorial
DennisSoemers/Parrying
DennisSoemers/rl-algo-impls
Implementations of reinforcement learning algorithms
DennisSoemers/rliable
Library for reliable evaluation on RL and ML benchmarks, as recommended by our NeurIPS 2021 Outstanding Paper.
DennisSoemers/Sequential-Halving-With-Time-Constraints-In-Ludii
This repository contains the material used to complete my Thesis for my BSc in Data Science and AI. My thesis attempts to explore the work started by previous alumni at my faculty which covered an algorithm variant of MCTS implementing a technique known as Sequential Halving, and I will attempt an algorithm using time constraints
DennisSoemers/valhallaCombat
dll plugin to make Skyrim's combat AC-valhalla-ish
DennisSoemers/Z0FCourse_ReverseEngineering
Reverse engineering focusing on x64 Windows.