Issues
- 3
Critical error... "icuuc52.dll" does not exist.
#258 opened by ExileBit - 1
Is it possible to snapshot a game state?
#297 opened by baibinghere - 1
don't have "run_game" file in sc2 lib
#317 opened by SemaSC2 - 25
ValueError: 3794 is not a valid AbilityId
#283 opened by wontheone1 - 10
Debug minimap
#271 opened by manantt - 0
error to execute.
#310 opened by cronosanubis - 0
- 1
How to Arm Silo with Nuke for ghost
#308 opened by dripcharacter - 1
cannot import name 'run_game'
#307 opened by prismspecs - 0
KeyError: 412
#293 opened by UltraMachine - 0
Error on max() of empty set when assigning workers.
#304 opened by ErkCurley - 2
- 0
- 1
ModuleNotFoundError: No module named 'websockets'
#301 opened by tm012 - 2
ValueError: 3794 is not a valid AbilityId causing by "realtime=True/False"
#300 opened by ArthurFerier - 2
Erro in ramp_wall.py
#298 opened by ederquesado - 2
Is it possible to visualize the distance in sc2?
#296 opened by baibinghere - 0
- 3
STARPORTTECHLABRESEARCH abilities not working
#294 opened by baibinghere - 0
Does this library support distributed training?
#290 opened by zbrnwpu - 3
Headless Linux version broken on "develop" branch
#286 opened by jaens - 1
Can not run bot_vs_bot in double screen separately.
#288 opened by JangoGJ - 1
Failed to find EGL functions in library file
#276 opened by m1ndgames - 0
AttributeError: TRAIN_ADEPT
#285 opened by itwasonlyabug - 2
TypeError in distribute_workers
#280 opened by B204L - 2
expand and build_assimilator does not work
#279 opened by qq309381 - 2
Issue with pixel_map.py
#266 opened by danielvschoor - 2
Disable Default AI
#265 opened by Junyoungpark - 2
- 2
- 1
Add watch towers to game state
#264 opened by tweakimp - 4
Class name is not consistent with naming convention
#260 opened by Saloshp - 1
How to get map variables in python-sc2 API?
#261 opened by TaehwanKwon - 1
- 0
required library d3d_compiler_42.dll does not exist
#256 opened by MSchauperl - 2
Evolution Chamber not upgrading Ground Carapace
#254 opened by phytobacter - 7
Prevent action if unit already has that action
#249 opened by tweakimp - 0
Add calculated weapons data to type data so we dont have to calculate it per unit
#251 opened by tweakimp - 1
How to build Assimilators?
#229 opened by tkouts52312 - 1
- 2
split already_pending
#209 opened by drakonnan1st - 1
Debug text displaying has issues with null checking
#211 opened by Dentosal - 1
Logger gives an error for human players
#223 opened by drakonnan1st - 2
- 3
Please add radius info into EffectData
#216 opened by Matuiss2 - 2
Can't get _game data for `LURKER` or `LURKERDEN`
#207 opened by Lambdanaut - 1
how to siege a terran tank
#208 opened by ceacar - 7
cannot produce viking from starport
#203 opened by ceacar - 3
Cache expansion_locations
#200 opened by Dentosal - 2