This is simple OpenGL-based game engine, written on C++.
- Model loading
- If you want you can create custom meshes. But you need manually activate/bind textures.
- Phong-based lighting (dot, directed and spot light`s with many settings)
- Shaders and shader programs
- May contains bugs
- My English :)
- OpenGL 3.3+
- Windows x64 (in future will be cross-platform)