/UnrealAndroidPlayBilling

Android Play Billing plugin for Unreal Engine provides billing methods for buying consumable, non-consumable products and subscriptions.

Primary LanguageC++MIT LicenseMIT

Android Play Billing

Android Play Billing plugin for Unreal Engine which provides Google Play Billing methods for buying consumable, non-consumable products and subscriptions in your game. Currently plugin support only Android platform.

The purpose of this plugin is to provide methods of a new Google Play Billing Library v3, which is completely independent of the Google Play Online Subsystem.

Detailed setup guide presented on the wiki page.