Pinned issues
Issues
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Design an "Open Elevator Doors" button texture
#761 opened by theastropath - 0
add medkit and biocell to silo and/or a51?
#760 opened by Die4Ever - 0
spread out items a bit better
#759 opened by Die4Ever - 0
clean up airfield tower keys
#758 opened by Die4Ever - 0
airfield datacube at security tower a bit too hard
#757 opened by Die4Ever - 0
FrictionTrigger for the Silo Slide?
#756 opened by theastropath - 0
Item location on corner of Ocean Lab desk sucks because of invisible wall
#755 opened by theastropath - 2
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Miguel in UNATCO HQ hates shots
#752 opened by theastropath - 0
Versalife level 2 pipe buttons to reverse flow
#751 opened by Die4Ever - 0
Pet dogs and cats
#750 opened by Die4Ever - 0
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remove ConsoleCommand("FLUSH"); from ShowMainMenu()?
#748 opened by Die4Ever - 0
fix M06 helibase gas
#747 opened by Die4Ever - 0
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"Spawn random datacubes" Crowd Control Effect
#739 opened by theastropath - 0
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tweak gas damage timer issues
#718 opened by Die4Ever - 0
MJ12 at maggie chow's shouldn't have barks until the alarms go off or one of the secret doors is opened
#723 opened by Die4Ever - 0
ability to remove keyring from belt
#728 opened by Die4Ever - 0
Separating "Enemy Randomization %" option into two
#729 opened by Twichigo - 0
More Merchant greeting lines
#725 opened by MQDuck - 0
support Sarge's GMDX RSD fork
#716 opened by Die4Ever - 0
prevent assault rife 20mm double firing
#666 opened by Die4Ever - 1
m09 ship disable quakes when on a ladder?
#664 opened by Die4Ever - 0
fix Jock backtrack dialog
#689 opened by Die4Ever - 1
Minimizing the game prevents editing numerical values in Advanced rando settings
#692 opened by Twichigo - 0
M06 MJ12Lab MiB overlooking office needs an alarm
#695 opened by Die4Ever - 1
paris sell zyme bingo goal
#705 opened by Die4Ever - 1
Gas Station Lower Alarm on Mirrored Maps
#706 opened by Nitram1711 - 0
crash during NG+ intro
#707 opened by Die4Ever - 1
possible issue with looting LAWs and PS40s
#694 opened by Die4Ever - 0
bad BSP collision can be blocked with actors
#665 opened by Die4Ever - 0
- 2
Conversations that end early should work better
#687 opened by theastropath - 0
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enable rando bot weapons by default
#680 opened by Die4Ever - 0
Add key for Paris apartment
#683 opened by Die4Ever - 2
Fix upper sub bay door in 14_VANDENBERG_SUB
#686 opened by theastropath - 0
"Add Aug" Crowd Control effects should be disabled if the aug slots are full
#660 opened by theastropath - 0
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you can get stuck in warehouse sewer water
#669 opened by Die4Ever - 0
- 2
Fix 06_MJ12Lab elevator top
#661 opened by Die4Ever - 1
laser triggers should ignore in flight projectiles?
#662 opened by Die4Ever - 0
ensure Tiffany always has 2 guards
#663 opened by Die4Ever