HexCores is a mod for Slay the Spire that adds three new uncommon relics. Inspired by this reddit post by /u/Sweet_Azu over on /r/SlayTheSpire.
The hex cores provide power for committing to defense. Each core has a different effect if you start your turn with 10 or more Block, after surviving enemy attacks.
The three cores are:
- Amplify Core - If you have 10 or more Block at the start of your turn, deal 5 damage to ALL enemies.
- Bulk Core - If you have 10 or more Block at the start of your turn, gain 1 Strength.
- Transformer Core - If you have 10 or more Block at the start of your turn, gain 1 Energy.
I am not an artist, so the artwork for the cores is currently pretty bad. Anyone who wants to create better art for these relics is welcome to do so!
- ModTheSpire v2.1.0+ (https://github.com/kiooeht/ModTheSpire/releases)
- BaseMod v1.4.3+ (https://github.com/t-larson/BaseMod/releases)
- Java 8+
- Run
mvn package
- Ensure ModTheSpire and BaseMod are properly installed (see their respective README files for more information).
- Build
HexCores.jar
from source, or download the latest release. - Copy
HexCores.jar
to your ModTheSpire mods directory. - Launch ModTheSpire and ensure both BaseMod and HexCores are selected.
- @t-larson - Creator of BaseMod
- @kiooeht - Creator of ModTheSpire
- /u/Sweet_Azu - Original idea, found here