Pinned Repositories
AIShader
ChatGPT-powered shader generator for Unity
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.26 with additional bug fixes.
awesome
😎 Awesome lists about all kinds of interesting topics
Bake-n-Export
ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
game-art-cheatsheet
Most common glitches in game art and how to solve them
Outlier-Shades
PostProcess_CrossHatch_UnityURP
UE4_Shaders_Anglo_Saxon_Env
vis-psyche
VisPsyche is an open-source, cross-platform 3D engine in C++ using OpenGL. Ideal for learning graphics programming, it focuses on advanced lighting, rendering, and features an ImGui GUI. It's a practical tool for understanding 3D graphics and rendering intricacies.
DiggingNebula8's Repositories
DiggingNebula8/awesome
😎 Awesome lists about all kinds of interesting topics
DiggingNebula8/AIShader
ChatGPT-powered shader generator for Unity
DiggingNebula8/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 4.26 with additional bug fixes.
DiggingNebula8/Bake-n-Export
DiggingNebula8/ComputeShaderBVHMeshHit
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.
DiggingNebula8/UE4_Shaders_Anglo_Saxon_Env
DiggingNebula8/vis-psyche
VisPsyche is an open-source, cross-platform 3D engine in C++ using OpenGL. Ideal for learning graphics programming, it focuses on advanced lighting, rendering, and features an ImGui GUI. It's a practical tool for understanding 3D graphics and rendering intricacies.
DiggingNebula8/genesis-game
DiggingNebula8/godot
Godot Engine – Multi-platform 2D and 3D game engine
DiggingNebula8/Hazel
Hazel Engine
DiggingNebula8/HDRPShaders
Collection of Common HDRP Shaders for Personal Use
DiggingNebula8/manim
A community-maintained Python framework for creating mathematical animations.
DiggingNebula8/manta-ray
An open source physically based renderer.
DiggingNebula8/Mathscapes
Welcome to the Mathscapes Git repository! Find project files and resources to complement the Mathscapes learning journey. Explore maths through immersive UE5 scenes and practice problems. Dive into interactive worlds and enhance your understanding of mathematical concepts on this creative adventure.
DiggingNebula8/NewJourney
Getting back to Unreal Engine.
DiggingNebula8/Planar-Reflect-Core
This tool in Unity (URP), dynamically generates real-time planar reflections by utilizing a reflection camera and rendering the reflected scene to a RenderTexture.. The tool seamlessly integrates a custom shader to handle the application of reflections on designated surfaces within the scene.
DiggingNebula8/pong-game
DiggingNebula8/Procedural-painting
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
DiggingNebula8/raylib
A simple and easy-to-use library to enjoy videogames programming
DiggingNebula8/RenderVisualiser
Unity tool for various render visualization modes.
DiggingNebula8/RheaGrass
DiggingNebula8/shader-art
Shader Art Compilation done using GLSL and ShaderToy
DiggingNebula8/StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
DiggingNebula8/UE4_Dev_Playground
DiggingNebula8/UE5_Dev_Playground
DiggingNebula8/UERenderSpace
DiggingNebula8/UI_Tech_Design
DiggingNebula8/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
DiggingNebula8/WaterScenes
A collection of scenes showcasing usage of the new HDRP water system
DiggingNebula8/zettelkasten
My Thoughts and Notes, forever on the internet. Well, it depends if Microsoft wants to keep it.