DingLihe's Stars
PKU-YuanGroup/Open-Sora-Plan
This project aim to reproduce Sora (Open AI T2V model), we wish the open source community contribute to this project.
facebookresearch/segment-anything-2
The repository provides code for running inference with the Meta Segment Anything Model 2 (SAM 2), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
gaomingqi/Track-Anything
Track-Anything is a flexible and interactive tool for video object tracking and segmentation, based on Segment Anything, XMem, and E2FGVI.
sczhou/ProPainter
[ICCV 2023] ProPainter: Improving Propagation and Transformer for Video Inpainting
DepthAnything/Depth-Anything-V2
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
colmap/glomap
GLOMAP - Global Structured-from-Motion Revisited
naver/mast3r
Grounding Image Matching in 3D with MASt3R
TencentARC/MotionCtrl
Official Code for MotionCtrl [SIGGRAPH 2024]
google-deepmind/tapnet
Tracking Any Point (TAP)
graphdeco-inria/hierarchical-3d-gaussians
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
dcharatan/flowmap
[3DV 2025] Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, Ayush Tewari, and Vincent Sitzmann
vye16/shape-of-motion
buaacyw/MeshAnythingV2
From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
turandai/gaussian_surfels
Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
zju3dv/PGSR
[TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
google/mannequinchallenge
Inference code and trained models for "Learning the Depths of Moving People by Watching Frozen People."
VITA-Group/FSGS
[ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang
rabbityl/DeformingThings4D
[ICCV 2021] A dataset of non-rigidly deforming objects.
ZHU-Zhiyu/NVS_Solver
Source code of paper "NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer"
yuehaowang/bilarf
Code Release for "Bilateral Guided Radiance Field Processing"
fltwr/generative-image-dynamics
y-zheng18/point_odyssey
Official code for PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking (ICCV 2023)
G-U-N/Motion-I2V
[SIGGRAPH 2024] Motion I2V: Consistent and Controllable Image-to-Video Generation with Explicit Motion Modeling
qianduoduolr/DecoMotion
[ECCV 2024] Decomposition Betters Tracking Everything Everywhere
KU-CVLAB/locotrack
Official implementation of "Local All-Pair Correspondence for Point Tracking" (ECCV 2024)
MegaScenes/nvs
MegaScenes/dataset
davidmcall/SDS-Bridge
Official Implementation of Rethinking Score Distillation as a Bridge Between Image Distributions
giannisdaras/ambient-tweedie
[ICML 2024]: Official implementation for the paper: "Consistent Diffusion Meets Tweedie"
janehwu/mcc-ho
MCC-HO