Pinned Repositories
Coco2d-xRes
Coco2d-xRes
cocoEffect
记录与存放一些特效地方
DionysosLai.github.io
dio hexo's blog
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
HazelVariant
Hazel Engin study
Opengl
Opengl学习历程和代码资料
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
SoftwareRenderer
graphics math rendering-pipeline rasterization physically-based-rendering shaders rendering-engine
unity-basci-shader
unity shader 入门精要学习笔记
Unity-Laboratory
unity 学习和一些实验功能
DionysosLai's Repositories
DionysosLai/cocoEffect
记录与存放一些特效地方
DionysosLai/Coco2d-xRes
Coco2d-xRes
DionysosLai/SoftwareRenderer
graphics math rendering-pipeline rasterization physically-based-rendering shaders rendering-engine
DionysosLai/unity-basci-shader
unity shader 入门精要学习笔记
DionysosLai/Unity-Laboratory
unity 学习和一些实验功能
DionysosLai/Opengl
Opengl学习历程和代码资料
DionysosLai/DionysosLai.github.io
dio hexo's blog
DionysosLai/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
DionysosLai/HazelVariant
Hazel Engin study
DionysosLai/OpenCourseCatalog
Bilibili 公开课目录
DionysosLai/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
DionysosLai/passwords
DionysosLai/PiccoloVariant
Piccolo 引擎变体
DionysosLai/PicGoImage
图床
DionysosLai/poetry
汉语现代诗歌语料库整理,3489诗人,81.7K诗歌,15.43M字。持续扩充...
DionysosLai/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
DionysosLai/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.