/survive-in-space

Space shooter game

Primary LanguageC++

Space shooter game prototype.

C++ multiplatform engine (only iOS wrappers awailable at the moment)

  • Custom static mesh format (multiple UV maps supported)
  • Compressed PVR texture support.
  • TTF fonts support
  • Rendering is done by collecting render operations and sorting them by material to minimize shader switches.

External dependencies:

Controls: sticker in the left part of the screen