# Render Small rendering module for the Monkey programming language. Requires the Vector module (or some equivalent module with Vector and Rect classes). Features: - Perform all rendering in a "virtual resolution" that automatically resizes to the display device - Optionally render to a texture, ideal for accurate "pixel art" games, with or without filtering - Scaling can maintain aspect ratio (with black bars on edges of screen) - Optional integer scaling for maximum fidelity pixel art, at the expense of not always filling the screen - Drawing layers with camera coordinates and parallax scrolling - Obtain mouse coordinates in world space (offset by camera and compensated for virtual resolution scaling) Please check the render examples repository for common usage examples.