Weapon Logic Script For QB-Core
- QBCore Framework For the orginal qb-weapons.
- BrianxTu For their fork of qb-weapons with qb-target and table type.
- Official-X3R0 For their fork of qb-weapons with damage configuration.
# DonHulieo
- Weapon Jamming, Base Configured for 0.1% chance of Jamming per Bullet Fired.
- Attachments now get damaged when weapon is shot.
- Quality is constant, great for inventory systems with decay.
- Weapons will stop working until the broken attachment is removed.
# BrianxTU
- QB-Target interaction setup by vector4.
- Individual table pricing, time and "ownership" timeout. Finders Keepers am I right?
- Table types i.e. public, private, job, gang.
- Table timeout is still restricted to the table type. If you don't want to use it, I added an option to put "false" into the field.
# Official-X3R0
- Weapon Damages can be configured, and "one-shot" headshots disabled or enabled.
QBCore Framework
Copyright (C) 2021 Joshua Eger
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