Pinned Repositories
animedit
Animation JSON editor for High Fidelity avatars
hifi
Open source client/server software for creating shared VR environments. Docs at http://docs.highfidelity.com We are hiring: http://highfidelity.com/jobs Also, PT work available at http://worklist.net
QTetris
Tetris with C++ and Qt as a learning exercise. My wife holds high score.
tpRigToolkit-dccs-maya-plugins-rbfsolver
02_BullCowGame
A simple word game designed to teach the basics of C++ and project / solution management. (ref:BC_URC) http://gdev.tv/urcgithub
42-workshop
Workshop material for 42 PyCharm Tips and Tricks
AnimFace
A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms
AnimToTextureHelpers
Bear
Build EAR
brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
DouglasWilcox's Repositories
DouglasWilcox/MetaHuman-DNA-Calibration
DouglasWilcox/cvwrap
A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
DouglasWilcox/sauce4strava
Sauce for Strava™
DouglasWilcox/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
DouglasWilcox/DDConvexHull
A Convex Hull plug-in for Maya based on StanHull
DouglasWilcox/unreal-python-dev
This repository contains some simple Python utility scripts for UE5, and the unreal stub file with directions on how to set it up for auto-completion. I'm hoping it'll grow over time and be a useful resource for developers.
DouglasWilcox/pymel
Python in Maya Done Right
DouglasWilcox/vscode-unreal-python
Visual Studio Code extension with features to assist when writing python code for Unreal Engine
DouglasWilcox/AnimToTextureHelpers
DouglasWilcox/poseWrangler
A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
DouglasWilcox/mgear4
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
DouglasWilcox/Looman_ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
DouglasWilcox/UnrealEngine-LogOptimisationsHelperScripts
Python scripts I made which you can run on your project to help identify assets that could be worth looking at optimising (these scripts only log and do not edit your files). For a video on how to use/setup see here: https://www.cbgamedev.com/resources Currently tested and working in Unreal Engine 4.25, 4.26, 4.27
DouglasWilcox/Moniem_UnrealEditorPythonScripts
Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the Unreal Engine EULA.
DouglasWilcox/mgear_dist
mGear v.3.x.x distribution repository
DouglasWilcox/P4VFX
Perforce for VFX content creation tools including Maya, Houdini and Nuke
DouglasWilcox/cmt
Various maya tools that I write for my personal projects.
DouglasWilcox/ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent
DouglasWilcox/gitignore
A collection of useful .gitignore templates
DouglasWilcox/UnrealEnginePython
Embed Python in Unreal Engine 4
DouglasWilcox/manim
Animation engine for explanatory math videos
DouglasWilcox/MayaCharm
Maya intergration for PyCharm.
DouglasWilcox/weightDriver
Pose-based driver node for Autodesk Maya (RBF and vector angle).
DouglasWilcox/tpRigToolkit-dccs-maya-plugins-rbfsolver
DouglasWilcox/BuildingEscape
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_UC2) http://gdev.tv/urcgithub
DouglasWilcox/42-workshop
Workshop material for 42 PyCharm Tips and Tricks
DouglasWilcox/wtf-hdi-files
WTF and HDI Project Files
DouglasWilcox/cgcmake
CMake modules for common applications related to computer graphics
DouglasWilcox/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
DouglasWilcox/openvdb
OpenVDB - Sparse volume data structure and tools