DrCorvax's Stars
potato3d/azdo
AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU
fendevel/Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
nvpro-samples/gl_dynamic_lod
GPU classifies how to render millions of particles
kristiker/PaniniProjectionSbox
Panini projection postprocess shader
ByteByteGoHq/system-design-101
Explain complex systems using visuals and simple terms. Help you prepare for system design interviews.
Bill-Gray/jpl_eph
Code to read, use, and manipulate JPL DE ephemeris data.
jarikomppa/soloud
Free, easy, portable audio engine for games
steve-o/openpgm
Automatically exported from code.google.com/p/openpgm
iryoku/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
jdupuy/LongestEdgeBisection2D
Longest Edge Bisection Demos
aras-p/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
fogleman/hmm
Heightmap meshing utility.
vvoovv/blosm
Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
JoshuaSenouf/gl-engine
Rendering Engine using C++ and OpenGL
zeux/microprofile
microprofile - embeddable CPU/GPU profiler
jonasmr/microprofile
microprofile is an embeddable profiler
lz4/lz4
Extremely Fast Compression algorithm
assimp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
kylebarron/quantized-mesh-encoder
A fast Python Quantized Mesh encoder
openglredbook/examples
Examples for the OpenGL Red Book
mapbox/martini
A JavaScript library for real-time RTIN terrain mesh generation
rreusser/glsl-solid-wireframe
draw wireframes or grids on a solid mesh using a fragment shader
pjcozzi/massiveworlds
Website for the Rendering Massive Virtual Worlds course at SIGGRAPH 2013
OSGeo/gdal
GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.
heremaps/tin-terrain
A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.
zeromq/libzmq
ZeroMQ core engine in C++, implements ZMTP/3.1
nanomsg/nng
nanomsg-next-generation -- light-weight brokerless messaging
Tessil/array-hash
C++ implementation of a fast and memory efficient hash map and hash set specialized for strings
Tessil/hat-trie
C++ implementation of a fast and memory efficient HAT-trie
nlohmann/json
JSON for Modern C++