/PCGForUnity

Procedure content generation

Primary LanguageC++OtherNOASSERTION

PCGForUnity

Procedure Content Generation For Unity

included module:

1.network:udp network with kcp

2.procedure terrain(not finished yet,still exist many problems)

the more to be added:

1.procedure by rules and conditions

2.procedure generate road ,bridge and some else path

3.procedure generate buildings(house) and dungeons(or holes)

4.animation and model generation(will consider if need to add these)

test:

four terrains,automaticly generat ,just need to do some optimization(triangle too sharp).

mesh combine picture

follow the license of 996icu

LICENSE

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