Pinned Repositories
Dragons-Inventory-System
A inventory system made by me, that has the ability to open chests and has a hotbar as well
GODOT---3D-Grid-Movement
GODOT---Fps--recoil-system
The goal for this godot project is to create a recoil system close to popular shooters like call of duty and battlefield, with help from the community
Godot-4.X-Fps-Controller
In this project includes procedural animations for guns (sway, kickback,bob), all of these procedural animations you get a decent looking weapon animations.
Godot-InteractionSystem
Godot-Node-Behaviour-Tree
Godot-NodeShaker3D
This addon adds a new node called NodeShaker3D, this node allows you to shake a node that inherits from Node3D, it allows you to shake its position and rotation at the same time using noise. You can use it for camera shake or shake a character on screen, the uses are endless!
godot-objective-system
Currently early, still needs some work, but it works
Modular-Weapon-System
Work in progress weapon system, plan on making a tutorial when its flushed out!
Modular-Weapon-System-2
This is the second version of my Modular weapon system, this includes improvements like being more abstract from the first one, and I also plan on adding more functionality like weapon pick ups and drops and more!
Dragon20C's Repositories
Dragon20C/Godot-InteractionSystem
Dragon20C/Godot-4.X-Fps-Controller
In this project includes procedural animations for guns (sway, kickback,bob), all of these procedural animations you get a decent looking weapon animations.
Dragon20C/Modular-Weapon-System
Work in progress weapon system, plan on making a tutorial when its flushed out!
Dragon20C/Modular-Weapon-System-2
This is the second version of my Modular weapon system, this includes improvements like being more abstract from the first one, and I also plan on adding more functionality like weapon pick ups and drops and more!
Dragon20C/Godot-4.X-3D-Template
Dragon20C/Dragons-Inventory-System
A inventory system made by me, that has the ability to open chests and has a hotbar as well
Dragon20C/Godot-first-person-controller
Dragon20C/Godot-Zone-System
Dragon20C/Fps-Controller
Dragon20C/Godot---Mini-Jam-76-Radiation-Cleaners
A game I made for the mini Jam 76 the theme is radiation and the limitation is one handed controls
Dragon20C/Godot-GameJam-Black-and-Light-
Dragon20C/Godot-Loop-Detector
Script for creating loops and detecting objects inside
Dragon20C/godot-objective-system
Currently early, still needs some work, but it works
Dragon20C/Open-Mod-Manager
A Linux Mod Manager (currently for fallout 4)
Dragon20C/Godot-Node-Behaviour-Tree
Dragon20C/Cocktail-Shaker-sort-in-rust
Dragon20C/Diamond-Square-Algorithm-Godot-4.3
I have created the diamond square algorithm using godot 4.3, using GDScript, its slow so if you can rewrite it in c# then you will have better performance.
Dragon20C/Event-Sheet
Dragon20C/funny-footstep-sounds
Spongebob footstep sound effects
Dragon20C/Godot-Menu-Manager
A simple menu manager.
Dragon20C/Godot-Music-transitions-between-areas
Dragon20C/Godot_rust_first_person_controller
Dragon20C/Lost-Pilot
First community game!
Dragon20C/Love2D-Button-Class
A Button manager scripts that when together function as programable buttons that can run functions.
Dragon20C/Lua---Tic-tac-toe-game-with-minimax-algorithm
A tic tac toe game made completely in lua I also have created a minimax algorithm
Dragon20C/Moon_Light-lua-Library
I have created a lua library containing very useful functions that should help with developing games and other programs
Dragon20C/Nature-Pack
Blend File with textures of flowers, plants, bushes and trees
Dragon20C/Rust---Guess-the-number-game
My first rust program. I am trying to get a good understanding on how rust woirks, so I am starting from the basics.
Dragon20C/Sol-lang
A lexer written in pure Lua.
Dragon20C/TopDown-2D-Controller
Pokemon Inspired topdown controller