djwshh opened this issue 8 years ago · 1 comments
CCFactory::CCFactory() { if (!EventObject::_soundEventManager) { EventObject::_soundEventManager = CCArmatureDisplay::create(); } } CCArmatureDisplay create的对象autorelease。下一帧就会被释放,此处需要new或者调用次retain不然动画中如果有sound事件就会导致崩溃
感谢,这个 bug 已经修复了