There's a flower in Minecraft mod Botania called Dandelifion. It uses modified Game of Life rules to generate mana, sort of energy system in Botania. Mana is generated from alive cells when they enter neighbouring blocks around flower. The goal of this repo is to use genetics algorithm to find the optimal starting placement of blocks (Game of life's cells) that will generate maximum amount of mana. If you are looking for simple game where you can place blocks manually and run the Dandelifion simulation to calculate how much mana you get, switch to simple game branch.
DreadBoy/dandelifeon
Using genetics algorithms to find optimal starting position for modified Game of life
TypeScript