A small example C++ project to show how SFML could be integrated with BOX2D. Aims to be showcasing modern, easy to follow C++ practices.
The whole list of dependencies and tools used:
- CMAKE - build system
- VCPKG - package manager
- SFML - graphics, input, etc
- BOX2D - physics engine
- Source Code Pro - font for UI
Both SFML and BOX2D can be installed/built with VCPKG. CMAKE provides a way to build the project in a platform independent way.