Drominito
Selftaught Low-Level Programmer in Computer Graphics(CG) And i have the badluck, that literally everything interests me.
Germany
Drominito's Stars
microsoft/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
notepad-plus-plus/notepad-plus-plus
Notepad++ official repository
NVIDIA/open-gpu-kernel-modules
NVIDIA Linux open GPU kernel module source
mysql/mysql-server
MySQL Server, the world's most popular open source database, and MySQL Cluster, a real-time, open source transactional database.
g-truc/glm
OpenGL Mathematics (GLM)
Kitware/CMake
Mirror of CMake upstream repository
pwr-Solaar/Solaar
Linux device manager for Logitech devices
microsoft/WindowsAppSDK
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform features, including back-compat support, shipped via NuGet.
clovaai/CRAFT-pytorch
Official implementation of Character Region Awareness for Text Detection (CRAFT)
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
oxen-io/session-android
A private messenger for Android.
oxen-io/session-desktop
Session Desktop - Onion routing based messenger
spicetify/marketplace
Download extensions and themes directly from Spicetify
Phineas/lanyard
🏷️ Expose your Discord presence and activities to a RESTful API and WebSocket in less than 10 seconds
dillongoostudios/goo-engine
Custom build of blender with some extra NPR features.
vblanco20-1/vulkan-guide
Introductory guide to vulkan.
kurong00/GameProgramBooks
E-books collected according to Milo Yip's learning path
mmmovania/opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGL
KDE/kdevelop
Cross-platform IDE for C, C++, Python, QML/JavaScript and PHP
pulseaudio/pulseaudio
Mirror of the PulseAudio sound server (for bug reports and pull requests go to the website!)
oxen-io/session-ios
A private messenger for iOS.
vercidium-patreon/meshing
Greedy meshing algorithm for voxel models
GabeRundlett/gvox_engine
TheFuseLab/VL.Fuse
A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
NVIDIA/Falcor
Real-time rendering research framework
Jamesbarford/holyc-lang
HolyC compiler
Deadshot0x7/Webspoilt
This script will you help to find the information about the website and to help in penetrating testing
GarrettGunnell/Disney-PBR
An implementation of Disney's principled BRDF
GarrettGunnell/Ray-Tracer
My implementation of a ray tracer following Jamis Buck's 'The Ray Tracer Challenge'
mateusz-lukaszczyk/Quiz-Game
Quiz Game