MelScripts

-Fequently Used Shader Menu ("FU shader menu" for Short) Built in MEL script Has many different tools for staff at Ghost Productions Comes with: -FBXimporter -Fast Selections of Different Objects -Dynamic render layer creation -Custom Rivet -TextScrollList that can remember Selections -align Vertex Menu -Object Grouper -display Date for HUD

If you're using this Tool Menu you will have to replace the directory strings for the FBX importer, cameras, and Frequently Used Shaders. Everything else should work properly.

To Use Fequently Used Shader Menu, put this script into your shelf:

source "Your Directory Here"; fuShaderWindow;

Added Locator To Surface Script.