Simple 2D Game Engine made from scratch with C++, SDL and FMOD
- Textured Quad
- Inputs
- Joystick
- Haptic Rumble (vibration)
- Input control
- Keyboard
- Mouse
- Joystick
- Window Modes
- Fullscreen
- Resizing
- Font Text Rendering
- FMOD
- Play Test Sound
- Tiled Map Reading
- Aseprite File Read
- Sprite Batching
- Sprite Animation
- (WIP) Pong
- Flappy Bird
- Breakout
- Patience Card Game
- Super Mario World
- Monkey Butt Stomp